The second book of the GnP must be read as a complement to the first book, the Upasanakhanda. Where the first introduces the mythology of Ganesa by focussing on how a person becomes his devotee and the subsequent worship this requires, the second takes a more direct theological aim. It offers a comprehensive set of narratives dealing with the god's adventures in the world and how he cheats certain classes of people, saves others, reveals himself to yet a third category and provokes a fourth. These adventures are placed together and organized through the application of a number of thematic frames exercizing control over a diverse range of content, which despite its diversity, has a certain uniformity about it. Of these the avatara frame is one of the most important and easily recognized, and conveys a kind of a universal ambience to the god's activities. Its ubiquity in the Krkh means that the Ukh can be read as focusing on the individual in relation to Ganesa, whereas the Krkh focuses on the triple-world in relation to him. And to extend this further, the majority of myths In the Ukh are in part built around the motif of the consequences of an individual's failure to worship Ganesa first before any undertaking. This motif is far less common in the Krkh, without, however, being totally absent.
In the GN and Wai editions of the GnP, the second khanda is called Uttarakhanda, in contrast with the Purvakhanda, the alternative name for the Upasanakhanda. However, in the colophons the title haphazardly alternates between Krida and Uttarakhanda. Yet irrespective of whether the word lila or Krida is used, the reader/hearer is never allowed to lose sight of the games being depicted in the myths populating the Krkh. As both avatara and boy, Ganesa is depicted in game playing activities from the beginning to the end of the GnP, and even when the .austere Visvarupa forms of the god are described at so many spots in the text, the idea of play is present and, like the BhagP, the Krkh can he read as a meditation on lila.
I. Literary Organization of KRKH
Like the Ukh the Krkh can easily be divided into individual myths and larger Narrative Units. The Ganesagita (138-148), for example, stands as a separate generic unit by itself, even though most Gitas do appear within larger textual units than themselves. An overall organization of the contents of this khanda is given, typically, as early as the first chapter and it is followed relatively consistently and the reader/hearer is reminded time and again of its relevance.
In period after period Ganesa has different names, different vehicles, different deeds, different qualities and he destroys different demons. In the Krtayuga he is mounted on a lion, he is ten-armed and named Vinayaka. His body looks splendid, it is huge, he gives gifts to everyone and he is independent. In the Tretayuga he is mounted on a peacock and he has six arms, a white skin and he is famous in the triple-world under the name of Mayuresvara. In the Dvaparayuga he is coloured red, mounted on a rat and four-armed. He is called Gajanana and gods and humans worship him. But in the Kaliyuga he is smoke-coloured, mounted on a horse and has two hands. He is called Dhumraketu and destroys the barbarian armies. He has killed many demons and I am now going to tell you about that, sage.
This is only a rough guide to the reading of the contents. The sections of the text which correspond to the four yuga frame are the following: Krta (2,1,23-2,72,36), Treta (2, 73, 3- 2,126,63), Dvapara (2,127,7 - 2,137,41) and Kali (2, 149, 1541) ; and the respective demonic figures are Devantaka and Narantaka, Sindhu and Sindura, but with no such figure occurring in the Kaliyuga. Chapters 138-148 comprise the GG and from 149-155 all of the major interlocutory frames are completed and the conditions under which the Purana was first heard are given.
Such an organization of events is not uncommon, being seen already in the; ViP, and earlier still in the Mbh, but some utilize the temporal frame provided by the pancalaksana scheme. What is perhaps unique about the GnP is its stated intention to use the yuga scheme and the very perceptible way it carries through this intention. The ViP does not trace the role of Visnu extensively through the entire text in the same way as the GnP. Running alongside this is the Balacarita The Life of the Boy. This name occurs in thirty-six out of one hundred and fifty-five colophons of the Kshh, overwhelmingly in the first seventy chapters, after which it does not occur at all. Within these chapters it is concentrated between chapters nine and forty-six, which deal with Ganesa's childhood from two separate perspectives: his upbringing in the hermitage of Kasyapa and Aditi, on the one hand, and his time spent with the king of kasi, on the other. The whole of the Krkh is a Balacarita in the sense that the god is presented as a boy overwhelmingly. As an adult he hardly appears at all, an observation valid also for the Ukh. Yet the linear temporality of many of the chapters is organized in line with Ganesa's age measured by year or samskara performed. This has a much more vivid and immediate impact on the narrative as the temporality of much of the action corresponds to the time of a particular samskara of the boy. In short, the periods of his boyhood break up the narration into short periods of narrated time, contrasting fundamentally with the huge time spans of the yugas.
Strictly speaking the Balacarita is subordinate to the yuga scheme, but that scheme is nowhere as developed as the Balacarita, nor does its presence emerge so closely to the surface of the text. It is, finally, arguable that the Balacarita is a generic type, pro to type in earlier texts such as the BhagP, though different from the Ganapatikhanda of the Brahmavaivarta Purana; which could conceivably have been taken as another model. I suspect though, that the childhood of Krsna in the tenth book of the BhagP, with the erotic material absented, would have been the most appropriate model as it ties in the theme of childhood with that of the avatara, a combination not replicated in the Ganapatikhanda.
What ties together both temporal frames just outlined is the avatara myth which, closely intertwined with Ganesa's games, forms the principle plot of the Krkh. The depiction of the avatara in the Krkh is absolutely dear and possesses no ambiguity. As an example are the following words of Ganesa when he addresses Kasyapa after he has killed Devantaka and Narantaka.
Formerly propitiated by austerities, I became your son, and I removed the Earth's burden and appropriately destroyed the very powerful daityas, oppressors of the triple world, Devantaka and Narantaka. The gods and the sadhus were protected and others were supported. (2, 72, 35-36)
Here are the central elements of the avatara plot: the overburdened Earth, the powerful demonic forces, the oppression of the gods and the propitiation of the god to become the avatara. Other descriptions are closer to the wording given in the famous passage from the Bhg 4, 7-8.
Why did Ganesa have to be depicted as an avatara, considering that this particular role is never brought into association with him in the classical Puranas where his mythology is initially strongly developed? Two possibilities could be suggested for this and it is significant that the avatara role is also heavily stressed in the MudP. In the first instance, Ganesa is a creator and destroyer of obstacles, either of which can be given emphasis in any of the myths in the GnP. Since, formally speaking, all myths i